Source Shader Editor
Source Shader Editor Information Guide
Background on Source Shader Editor

First of the series of tutorials I'll be uploading to help people learn how to use the Just a test using normalized uv offsetting for proper refraction of the framebuffer. GitHub repo : am just testing my software demo code from shadertoy seascape ... Try it: I built MetalForge because I don't actually know how to write Metal Simple but cool looking effect. It needs some work. I will explain the process later on. :P. Uses a simple edge detection/Sobel Kernel for X gradient, then Y. You'll see "Gaussian weighting" because I used the old nodes ...
New Bloom, DOF, Lens Flare shaders in Source Shader Editor
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Last Updated: June 18, 2026
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