Rive 101 Work Area

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Components let you use different instances of your designs across your projects and eventually (with a future update) you'll be ... In this exercise, we will use our state machine knowledge to create a simple button with two layers of interactivity. Hover and click. Property groups are used to animate the values of View Model Properties. In this section, we'll talk through all the ways you can select objects on an Artboard. In this video, we discuss how to use Fills and Strokes and how to copy and paste them from one object to another. Copy Style ... Lists allow you to use View Model Instances as elements within Layouts.

Listeners allow us to listen for actions on the artboard and cause changes to View Model Properties in our State Machine. Align tools allow us to align and distribute objects on the stage.

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Rive 101 - Components Wealth
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Rive 101 - Build a simple button
Rive 101 - Introduction to Libraries
Rive 101 - Interface
Rive 101 - Property Groups
Rive 101 - Selection
Rive 101 - Fills and Strokes
Rive 101 - Lists
Rive 101 - Listeners
Rive 101 - Align and Distribute

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Last Updated: June 7, 2026

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Rive 101 - 8.1 Introduction To Layouts Net Worth
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Rive 101 - Components

Components let you use different instances of your designs across your projects and eventually (with a future update)...

Rive 101 - Selection

In this section, we'll talk through all the ways you can select objects on an Artboard.

Rive 101 - Fills and Strokes

In this video, we discuss how to use Fills and Strokes and how to copy and paste them from one object to another....

Rive 101 - Lists

Lists allow you to use View Model Instances as elements within Layouts.

Rive 101 - Listeners

Listeners allow us to listen for actions on the artboard and cause changes to View Model Properties in our State...