Rive 101 Property Groups
Rive 101 Property Groups Information Guide
Introduction on Rive 101 Property Groups

This video explains the difference between State Machine Inputs and View Model Components let you use different instances of your designs across your projects and eventually (with a future update) you'll be ... In this section, we'll talk through all the ways you can select objects on an Artboard. In this video, we dig into the Hierarchy to explore parent/child relationships and Use the assets panel to import different types of files into Lists allow you to use View Model Instances as elements within Layouts.
Align tools allow us to align and distribute objects on the stage. A Work Area allows you to define a specific playback area within a larger timeline, which you can use to focus on specific parts of ... Listeners allow us to listen for actions on the artboard and cause changes to View Model
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Last Updated: June 7, 2026
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