Tiny Combat Arcade Mouse Flight
Tiny Combat Arcade Mouse Flight Information Guide
Background on Tiny Combat Arcade Mouse Flight

A brief explanation of this project: It's an ultra-distilled version of Patch 0.8.2's release is imminent and the big focus of this patch has been on addressing the various camera and control problems ... It basically turns it into a big stupid air brake because it generates so much drag at high AOA. I'm in the middle of a updating the ... One of the core things I want to do is support a wide variety of customizable input methods. The input rebinding menu is not in the ... Straightforward building block stuff. Missiles can be fired, there's a targeting system, and there's an AI I've been working mostly on polish. The gameplay is completely in a vertical slice sense, but there's a lot of quality of life things ...
Radar's first pass is done. Shows yourself, enemies, priority targets, and most importantly now also shows missiles. Your missiles ... Uploaded in glorious 640x480! Cockpit is super WIP but I love where it's going. had some time to experiment with FMOD plus the ...
Core Information

History

Deep Dive
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Last Updated: June 24, 2026
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