Realtime 2d Lighting Engine Current
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optimising shadow generation. Minimising surface usage by using 1 surface for 4 lightmaps. I can then pass in 4 surfaces to a ... gamedev Please feel free to write your opinions and ideas for improvement in the comment section! Show your Support & Get Exclusive Benefits on Patreon (Including Access to this tutorial Source Files + Code) ...
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Last Updated: June 10, 2026
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