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Today we put two fixtures on one body to create a more complex object. This object has two different parts (the box and the ball), ... Ok, so we basically make a jumping function, and it, of course, involves me making errors:) But we at least launch our character ... Source code: Please ask any questions you may have in the ... 00:00 Intro 00:16 Tower Class 01:30 TowerManager Class 04:14 Constants added 07:
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Last Updated: June 19, 2026
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