Source Engine Dynamic Shadows Source Engine Dynamic Shadows
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Just testing the env_projectedtexture entity. Really nice for horror games/sequences. The headcrab at the end was never planned. This is a relatively old video - this kind of technology is prominent in Portal 2. Nevertheless, I'm keeping this up just for educationalĀ ... Devlog video about "Homegrown", a casual farming game I'm creating using my own This video is made by "Maxofs2d". I re-uploaded it because I tried searching for it on youtube but eventually can't find it. so hereĀ ... This video showcases a deferred rendering port in my
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Last Updated: June 12, 2026
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