Source Engine Dynamic Shadows 2 Source Engine Dynamic Shadows 2
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Links: -------------- Half-Life: Insecure here - Check the ... This video showcases a deferred rendering port in my This is a relatively old video - this kind of technology is prominent in Portal Just testing the env_projectedtexture entity. Really nice for horror games/sequences. The headcrab at the end was never planned. I used the bsp decompiler, mounting - editing the vmf with CSGO's Hammer Editor and recompiling with the This is something i always wanted to be implemented in hl2 and i know it is coming soon, can't wait! Song used: ...
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Last Updated: June 13, 2026
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