Infinite Loop Devlog 7b Infinite Loop Devlog 7b
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Infinite Loop Devlog 7b Infinite Loop Devlog 7b Information Guide
Overview to Infinite Loop Devlog 7b Infinite Loop Devlog 7b

Everything rebuilt in a new framework! Now including weapon switching and faster collision detection. Particles and some tuning, might be a little hard... The start of some avoid collision behaviour. For some reason they still won't avoid walls... We switched to rigidbodies for better collision handling (not on the bullets yet), and got boost bouncing off of any angled surfaceĀ ... Closing out the weekend we reworked how the player and enemies are put together, with a new component system. Here it is inĀ ... Procedural level generation, and a level goal! Here's a test of running through a bunch of them. The player can boost their speedĀ ...
New B3 system nearly ready. Smoothed out camera movement, fixed jittery collision. FindTarget, Aim, and Move AI behaviour demonstration. Pathfinding WORKS! Finally! Procedural content with realtime pathfinding around a curved Playing with SpectrumData and Shader Graph. What do you think? Can an Englishman reliably say the world "tutorial" in a video about tutorials in English? I need your help, not only in saying theĀ ...
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Last Updated: June 20, 2026
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Disclaimer: Disclaimer: Details estimates are based on publicly available data, media reports, and financial analysis. Actual numbers may vary.











