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In this video I show a quick demo of the new Photon Synchronizing Rigidbodies in Unity Netcode for GameObjects is NOT EASY - BUT we are going to get into it. This video is Part 1/2 ... Movement not finished yet, only look rotation and NWVars. This is Sorry for the low quality, I downloaded it from my Linkedin ... Server Auth Physics Client Side Prediction 200ms latency Using Unity to create a turn-based racing game using an
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Last Updated: June 24, 2026
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