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We're trying out something new! Instead of a traditional # I'm a solo developer making a tower defense roguelite in Unity. In this If you want to see some of my stuff for yourself. these links: Discord:
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Designing a Tactics AI System for Our Indie Tactics Game - SoTF Devlog #1
Making a Hotbar for Switching Player's Equipped Tool or Weapon - Godot 4 Resource Gathering Tutorial
Building a Clean Targeting Framework for Abilities in Unity
Designing An Ability System For My Game (Unity / Devlog)
Modular Design: How One System Makes 60 Abilities — Indie Devlog #02
How to Design Good Abilities for Games (case study + own practice)
What Makes A Good Stat System? - Sol Devlog
Grid-Based Abilities For My RPG - Tactics Toolkit Devlog #8
Modular Upgrades Made Easy Using the Strategy Pattern
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Last Updated: June 24, 2026
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