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Creating a weapon swing animation with smearing in under 30 seconds with I gave a talk at a conference recently and this was the practice run. I thought that I would upload it in case someone found it useful. On this first video I cover the basics and the quirks that these Discover Unity 6.5's powerful new Shader Function Reflection API. Write normal HLSL functions, add minimal boilerplate, andΒ ...
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SpriteMancer Tutorial 03: Preview & Render
Medusa Node Graph
done π wishlist my game Bullet Bunny #pixelart #aseprite #devlog #animation #pixelstudio
Create a weapon swing animation in 30 seconds #shorts
Shader Code and Maths to Node Graphs
SpriteMancer Announcement Trailer
Underated Pixel Art Tip #pixelart #animation #tutorial #gamedev #indiegame #tips #animationvideo
Using GraphEdit and GraphNode to create flow charts
Custom Shader FX Nodes - No Boilerplate
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Last Updated: June 21, 2026
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