Ruby Opengl Scene Tests
Ruby Opengl Scene Tests Information Guide
Introduction on Ruby Opengl Scene Tests

Finally made transparency working ! Remember that this is only a Demo of the first milestone of the new game I am designing and developing called TetraCity. I am using the Hello ! I tried to figure out how the first Resident Evil games handled fixed cameras with 2D pre rendered backgrounds, with realĀ ... That was not that hard ! Converting quaternions to classical degrees and implement rotations on the exporter. That way I canĀ ...
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Last Updated: June 12, 2026
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