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Movement in formation with intelligent slot selection and This is a very early version of my battle system made in Unity. This is a action combat/action point Combat keeps the player engaged as they explore my game, so I improved how the enemy interacts with the player and their ... If you want to see some of my stuff for yourself. these links: Discord: Tactics Toolkit: ... Please read the pinned comment. Download Sprites: ... In this devlog I finally fixed the enemy AI so they have actual
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