Episode 3 Objloader 2
Episode 3 Objloader 2 Information Guide
Introduction to Episode 3 Objloader 2

This is a project I'm working on using c++ and opengl. Day 003 of coding on Handmade Hero. See for details. 1. PostQuitMessage function assimp: great but too heavy. not necessary tinyobjloader: still little confuse to me use this 100 lines loader, just right. After many hours of coding (but mainly thinking :)) I've finally succeeded in programming my own OBJ file loader. This meansĀ ... Learning moar and moar, starting to understand the workflow of OpenGL. I've used SDL for input and window creation.
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Last Updated: June 15, 2026
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