Tilengine Sidescroller Example Tilengine Sidescroller Example
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First of a series of incremental updates showing how to implement gameplay mechanics using New version of the original "platformer" with added sky gradient, smooth color interpolation and tileset animation. Tileengine is a graphics framework for recreating 16bit graphics styles like Super Nintendo Mode 7 effects or other Sega GenesisĀ ... This update adds new animation entity for pickups and small effects (used when picking up a gem) and sloped terrain: characterĀ ... Second work in progress diary. Actor management has been implemented, as well as three actors: the player itself -previously itĀ ... This small demo in python recreates the first level of the SNES game Donkey Kong Country. Raster effects are used to generateĀ ...
WIP 6 - Enemies Added basic enemy behavior, collision detection and killing them. Juping on an enemy causes it to vanish insideĀ ...
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Last Updated: June 24, 2026
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