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I'll be teaching you how to make a part of the map detect a player so that a simple sound will be played. func_areaportal and hint / skip textures explained in this Steps: 1. Download and install Steam from 2. Make sure you have a In this video, you will learn about brushes, and setting a primer texture. All content copyright © Interlopers.net 2004 - 2011. How to use the func_water_analog function to make water move. Remember, not many of the water textures work well with this ...

Simply learning about Decals and Overlays! I might have gotten carried away, maybe, so excuse that! If you have any questions, ... Wanted to make levels which play sounds of wind and air blowing properly? Want your desert to sound like a massive sand party ... Welcome to the second video in the series! In today's video, I will be showing how to create and configure a player clip. In this video I cover how to create a Model in Blender, with a Texture and simple default Collider and how to export it into the ...

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Source SDK Tutorial - Optimizing
Source SDK Tutorial #1 - Getting Hammer Ready
Source SDK Basics 2 - Setting the Primer Texture
Source SDK - Adding reflections to your map - Advanced
Source SDK tutorial: Creating your textures (quick)
Source SDK - Beginners Tutorial Part 1
Source SDK - Tutorial #7 How To Make Rain
Source SDK Mapping Tutorial 3D Skyboxes
[Source SDK/Hammer] Your first map - Source SDK Tutorial //by The JX86
Source SDK tutorial - Moving water
Source SDK Hammer Tutorial: Learning the Tools - Decals and Overlays
Source SDK Tutorial Soundscapes

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Last Updated: June 10, 2026

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