Pointcloud Test Render 01 Pointcloud Test Render 01
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Real-time object-space 360 equirectangular projection in OpenGL - accomplished using tessellation and geometry shaders. Iphone XR 4k 60 FPS Adobe After Effects Agisoft Metashape Unreal Engine 4.24.2. Progress! Captured a few clouds with a PrimeSense, then registered them with PCL, converted to OBJ, and Here is a small update, where i play with some LOD, storing a group of points together and using simple DXT1 compression to ... So Jasper pinged me on slack that our friend Roland had
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Last Updated: June 10, 2026
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