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Sometimes we need conditional/branching logic chains in our shaders, however using If/Else statements can have a bit hit on ... In this video, David shows you how to take any shader you've created in the Jason continues his dive into the power of reusing custom frames in the Yes you read that title correctly! You can now use the In this video Patrick takes us further into the wonderful world of using the PBR I think that could be interesting, it is kind of tricky way how to insert new
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Last Updated: June 16, 2026
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