Nesmaker Beta1 Tutorial 08 Making Nesmaker Beta1 Tutorial 08 Making
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Create a simple boss that makes use of multiple action states and animation types. Creating an animated monster object with rudimentary AI. Using automated pathing, and using screen specific tiles to mix and match graphic sets. Creating tiles with collision data, attribute data, and graphic data, and using the tiles to build screens. In this video I show you how to use the export section of project settings to prep your game for submission to the How to add music from FamiTracker. SFX are currently glitched in this beta. This will be fixed in an update asap.
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Last Updated: June 11, 2026
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