Libgdx Box2d Tiled Tutorial Block Libgdx Box2d Tiled Tutorial Block
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READ THIS FIRST IF YOU HAVE A QUESTION ABOUT MAPOBJECT CASTING. Also, you might get compile time issues with ... READ ME: You might get class cast errors. Use the forced cast get method instead. tileSize = IMPORTANT NOTE: I didn't do the jumping mechanic in the contact listener correctly. It doesn't matter right now, but it will later. Here we learn about collisions, collision filtering, and listening for collisions. - bit filtering - contact listener source: ... Just finishing up the rest of the game mechanics. Everything's pretty much done. I'll upload one more video for this series with the ... I implemented moving platforms in my platformer project. Like everything in my project, these platforms are moved by
In this update, I finally added graphics for the moving platforms ! They are not white rectangles anymore. The other update is that ... You might get compile time issues with casting MapObject properties to int or float or whatever. The fix is to first cast the ... This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used Here is a concept level on a simple project I have. For more informations on my project : ... I introduced swinging spikeballs in my project. More troubles for the hero ! For more informations on my project ...
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Last Updated: June 12, 2026
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