Gravity Ace Devlog Progress Report Gravity Ace Devlog Progress Report
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The one where I make a start on a new themed area and talk about future game dev plans and prototyping This video shows how I built the level editor, how it loads and saves level data, and how it dynamically creates the user interface ... Beta test results, call for testers, and Ambitious Indie Game Night Ambitious Indie Game Night 2.0 Having trouble finishing your game? Share your struggle in the comments so I can tell you you're doing a great job. Line trails are drawn behind the player ship making it more visible, giving a feeling of speed, and because they LOOK COOL. Let's do some live coding! I decided I needed to create a new type of laser gate and to do that I needed to convert the beam itself ...
Godot is growing and growing and the quality of games made with the engine is really improving. Game developers are finding ... Let's do a friendly code review of a fellow dev's game and a quick Not sexy but essential :-) Using the built-in File class to create an export format for sharing campaigns and levels Today I finished the implementation of moving multiple objects that are all attached to the same wall when the wall moves.
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Last Updated: June 22, 2026
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Disclaimer: Disclaimer: Details estimates are based on publicly available data, media reports, and financial analysis. Actual numbers may vary.











