Game Engine Programming 050 1 Game Engine Programming 050 1
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PLEASE READ PINNED COMMENT. In this very first episode of the Game Engine Programming: Animation Playback (part 1) We start making a new, better animation file format for the new In the last video, we finished writing almost everything that we need to render an object. The only part that remains is writing theĀ ... In this episode we're going to add materials to the low-level renderer. As I explained briefly in the previous episode, a materialĀ ... In today's video, I continue working on the world editor, make selections of
In this episode, I'm going to write a test program to make sure that the code we wrote in the previous video actually works asĀ ... Previously, I set up the high-level renderer and defined how it would interact with a low-level renderer through an interface. Today, we'll finish writing the code that saves the geometry to asset files. The main thing that's left to do is to generate an icon forĀ ...
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Last Updated: June 9, 2026
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