Autotool Devlog Autotool Devlog
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One solo developer. One growing project. No title yet. No Steam page yet—just pure work in progress. Everything you see is still ... I finally added gun skins to my multiplayer gun building game, but instead of me making a bunch of skins, I made a gun skin ... I added PVE to my multiplayer gun building game and it forced me to find movement that works for my game. Let me know your ... The AUTOZUK is a new way to beat the Inferno where you enable auto-retaliate, and the solver tells you the optimal start tile, and ... I have decided to make a game in 30 days, and this is how it went. On day 2 I added tools and resources to the game! Interest Form for playtesting: For my undergrad capstone, I'm building a toolkit to ...
I'm a sole developer working on an MMORPG builder game. This time, I'll focus on AI bots, refining core systems, and the ... I added a new mechanic to my multiplayer gun building game that completely changes gameplay. Let me know any of your ideas ... Support me on Patreon: Handmade Network: Download alpha ... I did something. This video shows me, remodelling and upgrading things in my game. This I got a little carried away working on the tile mapper, and I think this could be really useful for people who enjoy creating simple, ... Currently under solo development. This video showcases the first combat prototype of a monster collecting auto-battler. Features ...
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I made a cool game mechanic for a parasite shooter game I'm working on...or at least I think it's pretty cool. I used a video of my ...
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Last Updated: June 19, 2026
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