Crashhead Devlog
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Hi. ≈≈ Client » LIQUIDBOUNCE: « » CCBLUEX WEBSITE: « ≈≈ TestServer » TEST ... my game on Steam! Everyone is welcome to join the ... I'm building Children of Kronos - a retro FPS where you manipulate gravity to walk on walls, ceilings, and impossible geometry. In this episode, I try to plan, flesh out and nail down my supershot game mechanic. This episode was a struggle, but sometimes ... In this episode, I managed to fix the super shot scoring bug, dedicating variables to it, and also weaving in extra lives per set of ... In this video, I talk about fixing the jank in HyperSurge and turning it into something that actually feels good to play. It involved a lot ...
Hi. Music: Oreo - Milkshake » TEST SERVER: test.ccbluex.tk « » DISCORD: « » : ... In this episode, it's a complete mess. I spend the whole episode trying to figure out the best way to set up my Targets for my field ... Welp-- sometimes you win some, and sometimes you get feedback. As promised, I am walking you through a bit of v0.2 of ... ghost hand is sooo amazing ! amazing amazing ! INFOS // Client : Sunshine Coder : H4ckeur (me) DownLoad : Nope.avi. I'm making NO INCIDENT, a Cold War-inspired detective game where solving the crime may be the wrong thing to do. This first ...
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Last Updated: June 18, 2026
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