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This WIP video showcases a few new features: - targeting enemies with a clear floating icon - rotating character and camera toΒ ... Thanks for checking out my first devlog. I wanted to keep this videos scope small as it's my first time recording and editing aΒ ... This video compares run to crouch transition behavior from the original Heroes & Generals against an Unreal Engine If you're using a Rigidbody for your player controller, this video is definitely for you! Here are some tips and tricks to help you buildΒ ...
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Last Updated: June 16, 2026
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