Coding Adventure 54
Coding Adventure 54 Information Guide
Overview to Coding Adventure 54

Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ... This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ... Attempting to create a little game where programming is the core mechanic. Links: Compile C# at runtime: ... Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds. Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ... My attempt at solving the 3x3 Rubik's cube (by programming the computer to do it for me). Note: in the evaluation function at 22:32 ...
I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ... My attempt at creating a little chess playing program! Think you can beat it? Give it a go over here: I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ... Experimenting with gravity and attempting to make a miniature, explorable solar system. Watch the next solar system video here: ...
Core Information

Developments

Full Guide
Data is compiled from public records and verified media reports.
Last Updated: June 13, 2026
Future Outlook

Disclaimer: Disclaimer: Details estimates are based on publicly available data, media reports, and financial analysis. Actual numbers may vary.








