Arcane Devlog 11 User Interface

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Celebrity Arcane Devlog #11 - User Interface - Indie Game Devlog Net Worth
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Support the project ➤ Arcana Spotify playlist ➤ I'm trying to improve my mobile game by adding some more traps (which doesn't go entirely to plan) and some basic This week on The Third Tourist, we've got a lot to share. Jim improved our water setup and gave us a big performance boost on ... A few weeks back, I made a video about porting Tower of Chambers to HDRP in Unity. Turns out, that wasn't the end of a massive ... A lot of work went into learning Inkscape basics to revamp the title menu, the buttons, general Apologies for the audio. I didn't realize my mic was cutting out until editing. Thank you for watching!

I'm still programming the main menu screen. plus the loading screen is still kinda wack made this code in like an hour. I have officially completed A Fish In Sea's Fishing-Dex system! Took me a while but it has been done :D. I feel like there was a lot of progress this week! Managed to add a story intro, intro dialog, and a mission system. Phew! This video ...

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Celebrity Arcane Devlog #9 - Data Serialisation (Save game system) - Indie Game Devlog Wealth
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The Third Tourist Devlog #11 | UI Overhaul, Visemes, and World Optimisation
DevLog 11: Short Update, UI Changes, aiming mode changes
Game Interactions - Indie Devlog #11
Devlog 11 - More consistent visuals and UI and overall look and feel!
Voxel Devlog #11 -- User Interface, Font Loading, and Texture Performance Improvements
UI Theme + Font Rendering | Devlog 11 | Day 118
devlog 11
CATCH EM' ALL | A Fish In Sea Devlog 11
Story and Dialog | Indie Game Devlog #11

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Last Updated: June 11, 2026

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Famous Traps & UI Devlog #2 Wealth
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Traps & UI Devlog #2

I'm trying to improve my mobile game by adding some more traps (which doesn't go entirely to plan) and some basic

devlog 11

I'm still programming the main menu screen. plus the loading screen is still kinda wack made this code in like an...